|
SPRITE COLLISION
This command will return a one if the specified sprite is overlapping the target sprite specified.
Return Integer=SPRITE COLLISION(Sprite Number, Target Sprite Number)
Sprite Number
Integer
The sprite number
Target Sprite Number
Integer
The target sprite number, and if a target sprite has not been specified and a value of zero has been used, this command will return the sprite number of any sprite overlapping it
This value is an integer number such as 1.
If a target sprite has not been specified and a value of zero has been used, this command will return the sprite number of any sprite overlapping it. The parameters should be specified using integer values.
cls
load image "man.bmp",1
sprite 1,100,100,1
sprite 2,100,110,1
wait 1000*8
do
paste sprite 1,mousex(),mousey()
num=sprite collision(1,0)
if num>0
cls
cls
print "we have it sprite number "+str$(num)cls
endif
cls
loop
end
SPRITE Commands Menu
Index
|